Add Them Up
Students explore the total voltage provided by several batteries in a series to a battery-operated device. They graph scatter plots, understand multiplication as repeated addition, and use a pattern to develop a formula. They learn how to develop a formula from a pattern of increasing voltage and...https://education.ti.com/en/activity/detail/add-them-up
Hooke's Law
Students study Hooke's Law. They understand that stretch on a spring is directly proportional to the force applied to the end of the string. Students observe a spring being stretched as candies are added to a cup attached to the spring. They learn to graph scatter plots, analyze linear function, ...https://education.ti.com/en/activity/detail/hookes-law
Hooke's Law: The Rest of the Story
Students study Hooke's Law. They explore the linear behavior of a spring as it is pulled downward and understand that stretch on a spring is directly proportional to the force applied to the end of the string. Students create scatter plots, calculate slopes, and discuss positive and negative slopes.https://education.ti.com/en/activity/detail/hookes-law-the-rest-of-the-story
Predicting π
Students explore the use of linear measurement and calculators to discover the existence of π, the constant ratio between the circumference and the diameter of a circle.https://education.ti.com/en/activity/detail/predicting-π
Place-Value Spinners
Students also explore probability and patterns in place value by using two spinners and analyze and record the results.https://education.ti.com/en/activity/detail/placevalue-spinners
Picturing Probabilities of Number Cube Sums
Students use ideas of ratio and proportion to investigate various ways to make a circle graph. Students create graphs to display the probabilities of the different sums that can be generated with two number cubes.https://education.ti.com/en/activity/detail/picturing-probabilities-of-number-cube-sums
Random Remainders
Students explore the use of a calculator to investigate the relationship between divisors and remainders in whole-number division.https://education.ti.com/en/activity/detail/random-remainders
Picturing Percents
Students represent percents on a 10 X 10 grid. They use the grid and the calculator to generate patterns that lead to methods for calculating percentages.https://education.ti.com/en/activity/detail/picturing-percents
Ratios in Regular Polygons
Students use linear measurement and calculators to investigate the ratios between corresponding parts of regular polygons.https://education.ti.com/en/activity/detail/ratios-in-regular-polygons
What's My Ratio?
Students use linear measurement and calculators to investigate proportionality and determine the constant ratio between similar figures.https://education.ti.com/en/activity/detail/whats-my-ratio
Only Half There?
Students use measuring tools and calculators to make half-sized drawings of themselves.https://education.ti.com/en/activity/detail/only-half-there
Graphing Motion: Instantaneous and Average Speed (Follow up activity: Scalar and Vector Quantities)
Students are introduced to the calculator as a graphing tool and distinguish between average speed and instantaneous speed.https://education.ti.com/en/activity/detail/graphing-motion-instantaneous-and-average-speed-follow-up-activity-scalar-and-vector-quantities
Coast to Coast with Alice
Students learn to solve a real-world problem comparing automobile travel in the early 1900s and travel today. They follow the route taken by Alice in 1909 from New York City to San Francisco and determine how long the trip would take today.https://education.ti.com/en/activity/detail/coast-to-coast-with-alice
Busy Hands
Students will make their own finger signs for the numbers from zero to ten. Students will relate each finger sign to its numeral and then explore number sentences using the calculator.https://education.ti.com/en/activity/detail/busy-hands
An Average Lunch?
Students explore the meaning of the average (mean) value for a set of data.https://education.ti.com/en/activity/detail/an-average-lunch
Crunching Numbers
Students learn to build and add two digit numbers. They connect number words and numerals.https://education.ti.com/en/activity/detail/crunching-numbers
Design a Quilt
Students learn to use pattern blocks to build a two dimensional design, and use the calculator to determine the value of the design.https://education.ti.com/en/activity/detail/design-a-quilt
Mean Machine
Students construct a function machine from a small box. Students use the calculator to discover functions. They create their own one-step and two-step function rules and turn their calculators into a function machine.https://education.ti.com/en/activity/detail/mean-machine
Let Me Count the Ways
Students will make predictions about the number of ways to make eleven with two or more addends. They will investigate patterns with these addends with the help of manipulatives and the calculator.https://education.ti.com/en/activity/detail/let-me-count-the-ways
Food for Thought
Students learn to count in tens up to 100. They also learn to build 2-digit numbers.https://education.ti.com/en/activity/detail/food-for-thought
Double Your Design
Students learn to use pattern blocks to investigate symmetry by building a design, making its mirror image, and using the calculator to determine the value of both the design made and its reflection.https://education.ti.com/en/activity/detail/double-your-design
Data Analysis and Probability
Students explore the basics in data analysis and probability.https://education.ti.com/en/activity/detail/data-analysis-and-probability
Yards of Tin
Students solve a problem involving surface area of cylinders. They find the surface area and the amount of tin needed to make the cylindrical parts of ten long open pipes.https://education.ti.com/en/activity/detail/yards-of-tin
Cereal Numbers
Students build numbers from zero to ten with cereal and connect the number name and numeral. Students also explore number sentences for numbers up to ten.https://education.ti.com/en/activity/detail/cereal-numbers
Who's in the House
Students construct a model of a house, drawing pictures of the people and pets in the house. Students use skip counting strategies to find possible combinations of people and pets that live in their classmates houses with the help of pictures and TI-10.https://education.ti.com/en/activity/detail/whos-in-the-house