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Index of Refraction: Treasure at the Bottom of the Sea

Refractive index is an important physical property of a substance that can be used for identification, purity determination or measurement of concentration. This activity is designed for the TI-Nspire handheld and intends to help students understand the refraction of light as it moves from one m...
https://education.ti.com/en/activity/detail/index-of-refraction--treasure-at-the-bottom-of-the-sea

Force on a Spring

The Learning Check file assesses student understanding of Hooke's Law.
https://education.ti.com/en/activity/detail/force-on-a-spring

Discovering Ohm's Law

In this activity students use Vernier Voltage and Current Probes to investigate Ohm's Law. The students collect data and use their graphing calculators to perform data analysis and "discover" Ohm's Law.
https://education.ti.com/en/activity/detail/discovering-ohms-law

Distance, Velocity and Acceleration

This activity looks at the instantaneous velocities of a projectile motion. By varying g, Vo, and do students can look at the affects of gravity initial velocity and initial distance on a projectiles flight.
https://education.ti.com/en/activity/detail/distance-velocity-and-acceleration

Vernier - Evaporation and Intermolecular Attractions

Students will study temperature changes caused by the evaporation of alkenes and alcohols and relate this data to the strength of intermolecular forces of attraction. They will also predict, and then measure, the temperature change for other liquids.
https://education.ti.com/en/activity/detail/vernier--evaporation-and-intermolecular-attractions

Subnivean Comfort

Students measure and compare air temperatures inside and outside a snow shelter. If students choose to sleep in the shelter overnight they use the temperature measurements to confirm what they discover experientially- that snow is a great insulator!
https://education.ti.com/en/activity/detail/subnivean-comfort

Exploring Parametric Equations With the 'Human Cannonball'

Students will explore the use of parametric equations to model the motion of the 'Human Cannonball' after being fired from a cannon. Key graph features will be explored, including maximum height, length of time in the air, and maximum distance traveled through the use of parametric equations and...
https://education.ti.com/en/activity/detail/exploring-parametric-equations-with-the-human-cannonball

Which Way?

Students' use a motion detector to examine how different types of motion affect the shape of the Distance versus Time plot. They explore how changes in direction and other factors affect the shape of the plot.
https://education.ti.com/en/activity/detail/which-way

Vernier - Which Hot Dog Cools Faster?

Different types of hot dogs will cool at different rates after they have been cooked. This activity takes the first steps in investigating this phenomenon by measuring the rate that a warmed hot dog cools. Students can compare the ingredients of various types of hot dogs (all-beef, veggie, turkey...
https://education.ti.com/en/activity/detail/vernier--which-hot-dog-cools-faster

What's Your Speed?

In this activity, students' will use a motion detector to determine what effect the speed at which a person moves has on the appearance of the Distance versus Time plot.
https://education.ti.com/en/activity/detail/whats-your-speed

Steady-State Circuit Analysis and Filter Design

Shows how the TI-89 implements phasors to perform sinusoidal steady-state analysis. the focus in on how to enter and display complex numbers. This chapter also shows a typical steady-state application - how to use the Numeric Solver to find the required order of lowpass Butterworth and Chebyshe...
https://education.ti.com/en/activity/detail/steadystate-circuit-analysis-and-filter-design

Vernier - Friction

Students study how the nature of two materials in contact, and the smoothness of their surfaces affect the magnitude of the sliding force of friction. They use a force sensor to measure frictional force for different surfaces.
https://education.ti.com/en/activity/detail/vernier--friction

Simulation of the Photoelectric Effect for the TI-83+/TI-84+ Graphing Calculator

The simulation generates photoelectrons into a retarding potential difference. Students can adjust the retarding potential so that the kinetic energy of the photoelectrons can be found. With this information and the wavelength of the photon that generated the photoelectron, Planck's constant ca...
https://education.ti.com/en/activity/detail/simulation-of-the-photoelectric-effect-for-the-ti83ti84-graphing-calculator

Problem-Solving Steps

Students learn the four steps of problem solving: Understanding the problem, making a plan, carrying out the plan, and evaluating the results. This activity helps students develop skills to solve problems.
https://education.ti.com/en/activity/detail/problemsolving-steps

Predicting π

Students explore the use of linear measurement and calculators to discover the existence of π, the constant ratio between the circumference and the diameter of a circle.
https://education.ti.com/en/activity/detail/predicting-π

Predictable Patterns with Addition

Students learn to compare numbers. They generate patterns using repeated addends and different starting points.
https://education.ti.com/en/activity/detail/predictable-patterns-with-addition

Number and Operations - 100 or Bust

Students explore the operations of addition, subtraction, multiplication, and division of whole numbers and integers.
https://education.ti.com/en/activity/detail/number-and-operations--100-or-bust

Picturing Probabilities of Number Cube Sums

Students use ideas of ratio and proportion to investigate various ways to make a circle graph. Students create graphs to display the probabilities of the different sums that can be generated with two number cubes.
https://education.ti.com/en/activity/detail/picturing-probabilities-of-number-cube-sums

Putting Things in Place

Students investigate the value of the digits in $8,205.50 and determine the number of thousands, hundreds, tens, ones and even the number of dimes and pennies. The concept is then extended to additional situations. They learn where to place a decimal when writing amounts of money and to perform a...
https://education.ti.com/en/activity/detail/putting-things-in-place

Related Procedures

Students will use the two constant operations to compare the results of different mathematical procedures and determine how they are related.
https://education.ti.com/en/activity/detail/related-procedures

Number Cube Sums

Students explore experimental probability and patterns in fractions, decimals, and percents by rolling two number cubes and recording and analyzing the sums that come up.
https://education.ti.com/en/activity/detail/number-cube-sums

Random Remainders

Students explore the use of a calculator to investigate the relationship between divisors and remainders in whole-number division.
https://education.ti.com/en/activity/detail/random-remainders

Remainder Rules

Students use calculators, whole-number division, multiplication, addition, and subtraction to generate mathematical expressions that describe the relationships between dividends, divisors, quotients, and remainders.
https://education.ti.com/en/activity/detail/remainder-rules

Ratios in Regular Polygons

Students use linear measurement and calculators to investigate the ratios between corresponding parts of regular polygons.
https://education.ti.com/en/activity/detail/ratios-in-regular-polygons

Perimeter Patterns

Students investigate patterns in ordered pairs generated by constructing a sequence of similar shapes. They then use the patterns and the calculator to predict the perimeter of a specific shape in the sequence.
https://education.ti.com/en/activity/detail/perimeter-patterns