Reforestation
Students learn to solve a real-world environmental problem. They learn how to use the parameters of the final product to work out a reforestation plan.https://education.ti.com/en/activity/detail/reforestation
Patterns in Counting with Decimals
Students use the calculator to represent decimals and to recognize patterns in the number symbols.https://education.ti.com/en/activity/detail/patterns-in-counting-with-decimals
Patterns in Counting
Students learn to count in multiples of numbers using concrete objects and a calculator. They also connect number symbols to quantities, and look for patterns in the number symbols.https://education.ti.com/en/activity/detail/patterns-in-counting
Water, Water
Students solve a real-world problem involving water consumption. They determine if an aquifer can be used as a water source for a new town with a population of 5,000 people.https://education.ti.com/en/activity/detail/water-water
Tints and Shades
Students solve a problem involving mixing of paint colors. They use color charts to determine the fractional parts and percentages of colors needed to create tints and shades.https://education.ti.com/en/activity/detail/tints-and-shades
Patterns in Percent
Students will use the % key to collect data about percentages of a given number. They will organize the data and look for patterns in percents. (For example, 10% of 20 is twice as much as 5% of 20.)https://education.ti.com/en/activity/detail/patterns-in-percent
Random Remainders
Students explore the use of a calculator to investigate the relationship between divisors and remainders in whole-number division.https://education.ti.com/en/activity/detail/random-remainders
Picturing Percents
Students represent percents on a 10 X 10 grid. They use the grid and the calculator to generate patterns that lead to methods for calculating percentages.https://education.ti.com/en/activity/detail/picturing-percents
Remainder Rules
Students use calculators, whole-number division, multiplication, addition, and subtraction to generate mathematical expressions that describe the relationships between dividends, divisors, quotients, and remainders.https://education.ti.com/en/activity/detail/remainder-rules
Perimeter Patterns
Students investigate patterns in ordered pairs generated by constructing a sequence of similar shapes. They then use the patterns and the calculator to predict the perimeter of a specific shape in the sequence.https://education.ti.com/en/activity/detail/perimeter-patterns
Reading Picture Graphs
Students learn to read simple picture graphs with the help of a calculator.https://education.ti.com/en/activity/detail/reading-picture-graphs
What's the Problem?
Students will connect number sentences to problem situations and use addition, subtraction, multiplication, and division to solve the problems.https://education.ti.com/en/activity/detail/whats-the-problem
Only Half There?
Students use measuring tools and calculators to make half-sized drawings of themselves.https://education.ti.com/en/activity/detail/only-half-there
Number Shorthand
Students will use patterns created on the calculator with the constant operation to develop an understanding of scientific notation.https://education.ti.com/en/activity/detail/number-shorthand
The Value of Place Value
Students will build their flexibility in using numbers by exploring the connections between the number symbols and their representations with base-ten materials.https://education.ti.com/en/activity/detail/the-value-of-place-value
Spin Me Along
Students explore probability and patterns in fractions, decimals, and percents by spinning three spinners and recording and analyzing the results.https://education.ti.com/en/activity/detail/spin-me-along
Slow Down - Speed Up
In this activity, students' will use a motion detector to observe the effect of speeding up, slowing down, and moving at a constant rate on a Distance versus Time plot.https://education.ti.com/en/activity/detail/slow-down--speed-up
Swing Thing
In this activity, students will construct a pendulum and create a motion plot for a swinging pendulum. They will also identify characteristics that affect a pendulum's motion.https://education.ti.com/en/activity/detail/swing-thing
Forensics Case 13 - Life in the Fast Lane: Using skid marks to determine vehicle speed
Students determine the coefficient of friction between a vehicle and a road surface. They use the length of the skidding distance to determine the speed of a vehicle before its brakes were applied. Students convert between SI units and Imperial units and rearrange equations to solve for different...https://education.ti.com/en/activity/detail/forensics-case-13brlife-in-the-fast-lane-using-skid-marks-to-determine-vehicle-speed
Toys on a slope
Participants analyze data from toys rolling down a slope. Velocity is determined using lists and graphs.https://education.ti.com/en/activity/detail/toys-on-a-slope
Forensics Case 4 - Flipping Coins: Density as a characteristic property
In this activity, students identify counterfeit coins based on the characteristic property of density. They model data using a linear equation, interpret the slope and intercept values from a linear model, and identify a characteristic property of a substance.https://education.ti.com/en/activity/detail/forensics-case-4brflipping-coins-density-as-a-characteristic-property
Fastest Animals Number Line
A number line showing the land speed of various animals.https://education.ti.com/en/activity/detail/fastest-animals-number-line
Vernier - Heart Rate and Body Position
In this activity, students will use a Heart Rate Monitor to measure their heart rate while sitting, lying down, and standing. They will analyze the data collected to determine the effect of body position on heart rate.https://education.ti.com/en/activity/detail/vernier--heart-rate-and-body-position
Taxonomy
This StudyCards(tm) stack enables students to review the vocabulary used in studying taxonomy.https://education.ti.com/en/activity/detail/taxonomy