Place-Value Spinners
Students also explore probability and patterns in place value by using two spinners and analyze and record the results.https://education.ti.com/en/activity/detail/placevalue-spinners
Number and Operations - 100 or Bust
Students explore the operations of addition, subtraction, multiplication, and division of whole numbers and integers.https://education.ti.com/en/activity/detail/number-and-operations--100-or-bust
Picturing Probabilities of Number Cube Sums
Students use ideas of ratio and proportion to investigate various ways to make a circle graph. Students create graphs to display the probabilities of the different sums that can be generated with two number cubes.https://education.ti.com/en/activity/detail/picturing-probabilities-of-number-cube-sums
Putting Things in Place
Students investigate the value of the digits in $8,205.50 and determine the number of thousands, hundreds, tens, ones and even the number of dimes and pennies. The concept is then extended to additional situations. They learn where to place a decimal when writing amounts of money and to perform a...https://education.ti.com/en/activity/detail/putting-things-in-place
Random Remainders
Students explore the use of a calculator to investigate the relationship between divisors and remainders in whole-number division.https://education.ti.com/en/activity/detail/random-remainders
Ratios in Regular Polygons
Students use linear measurement and calculators to investigate the ratios between corresponding parts of regular polygons.https://education.ti.com/en/activity/detail/ratios-in-regular-polygons
Only Half There?
Students use measuring tools and calculators to make half-sized drawings of themselves.https://education.ti.com/en/activity/detail/only-half-there
Swing Thing
In this activity, students will construct a pendulum and create a motion plot for a swinging pendulum. They will also identify characteristics that affect a pendulum's motion.https://education.ti.com/en/activity/detail/swing-thing
Graphing Motion: Instantaneous and Average Speed (Follow up activity: Scalar and Vector Quantities)
Students are introduced to the calculator as a graphing tool and distinguish between average speed and instantaneous speed.https://education.ti.com/en/activity/detail/graphing-motion-instantaneous-and-average-speed-follow-up-activity-scalar-and-vector-quantities
Coast to Coast with Alice
Students learn to solve a real-world problem comparing automobile travel in the early 1900s and travel today. They follow the route taken by Alice in 1909 from New York City to San Francisco and determine how long the trip would take today.https://education.ti.com/en/activity/detail/coast-to-coast-with-alice
An Average Lunch?
Students explore the meaning of the average (mean) value for a set of data.https://education.ti.com/en/activity/detail/an-average-lunch
Convolution
Shows the convolution of two functions. To simplify the details, the functions are finite, piecewise, and continous.https://education.ti.com/en/activity/detail/convolution
Design a Quilt
Students learn to use pattern blocks to build a two dimensional design, and use the calculator to determine the value of the design.https://education.ti.com/en/activity/detail/design-a-quilt
Mean Machine
Students construct a function machine from a small box. Students use the calculator to discover functions. They create their own one-step and two-step function rules and turn their calculators into a function machine.https://education.ti.com/en/activity/detail/mean-machine
Let Me Count the Ways
Students will make predictions about the number of ways to make eleven with two or more addends. They will investigate patterns with these addends with the help of manipulatives and the calculator.https://education.ti.com/en/activity/detail/let-me-count-the-ways
Double Your Design
Students learn to use pattern blocks to investigate symmetry by building a design, making its mirror image, and using the calculator to determine the value of both the design made and its reflection.https://education.ti.com/en/activity/detail/double-your-design
Yards of Tin
Students solve a problem involving surface area of cylinders. They find the surface area and the amount of tin needed to make the cylindrical parts of ten long open pipes.https://education.ti.com/en/activity/detail/yards-of-tin
Bats Triangular
Students use manipulatives to construct a pyramid. The manipulative pyramid then becomes the basis students use to construct a pictorial representation of a pyramid. The TI-10 is used to show symbolic representation of students actions and also aids students in viewing the developing pattern.https://education.ti.com/en/activity/detail/bats-triangular
Amazing Appetites
Students learn to count and solve original word problems. They learn to add by combining sets and subtract when removing the set. They use manipulatives to reflect the reasoning used in problem solving.https://education.ti.com/en/activity/detail/amazing-appetites
Who's in the House
Students construct a model of a house, drawing pictures of the people and pets in the house. Students use skip counting strategies to find possible combinations of people and pets that live in their classmates houses with the help of pictures and TI-10.https://education.ti.com/en/activity/detail/whos-in-the-house
Measurement and Geometry
Students explore the use of manipulatives to conduct simple geometry and measurement activities.https://education.ti.com/en/activity/detail/measurement-and-geometry
Proportional Flag
Students will use the concepts of similarity to create a scale drawing of the national flag, that is large enough to cover most of a football field.https://education.ti.com/en/activity/detail/proportional-flag
Fractions and Skittles
Students will predict how many of each color will be in one pack of skittles before they open the package. Once they open the package, they will determine how close their predictioins are to the actual amount. Students then will come up with ratios and averages.https://education.ti.com/en/activity/detail/fractions-and-skittles
Set Design
Students will use similarity concepts, and the dimensions of the carvings on Mt. Rushmore to create a proportional representation of the carvings for a stage backdrop.https://education.ti.com/en/activity/detail/set-design
Stepping Stones
Students use volume formulas and proportional reasoning to calculate the amount of concrete needed to make stepping stones of a specific size.https://education.ti.com/en/activity/detail/stepping-stones