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Vernier - Bungee Jump Accelerations

Students use an Accelerometer to analyze the motion of a bungee jumper and determine a point where there is maximum and minimum acceleration in the course of the motion. They also compare the experimental data with an actual bungee jump.
https://education.ti.com/en/activity/detail/vernier--bungee-jump-accelerations

Vernier - Evaporation and Intermolecular Attractions

Students will study temperature changes caused by the evaporation of alkenes and alcohols and relate this data to the strength of intermolecular forces of attraction. They will also predict, and then measure, the temperature change for other liquids.
https://education.ti.com/en/activity/detail/vernier--evaporation-and-intermolecular-attractions

Equipotentials and Electric Fields

In this activity, students explore the concept of equipotentials around point charges. Students use the simulation to plot equipotentials and observe the patterns near a single positive charge, near two positive charges, and near a positive and a negative charge. Students also explore the relat...
https://education.ti.com/en/activity/detail/equipotentials-and-electric-fields

Equipotentials and Electric Fields

In this activity, students will explore concepts related to equipotentials near point charges and the relationship between equipotentials and electric fields. Students will use a simulation to plot equipotentials near a single positive charge, near two positive charges, and near a positive and a...
https://education.ti.com/en/activity/detail/equipotentials-and-electric-fields_1

Vernier - Reflectivity of Light

In this activity, students will use a Light Sensor to measure reflection values from paper of various colors and compare these values to reflection values of aluminum foil. They will also calculate percent reflectivity.
https://education.ti.com/en/activity/detail/vernier--reflectivity-of-light

Exploring Motion Graphs

Students will create distance-time and velocity-time graphs with CBL2™ and motion detectors.
https://education.ti.com/en/activity/detail/exploring-motion-graphs

Exploring Parametric Equations With the 'Human Cannonball'

Students will explore the use of parametric equations to model the motion of the 'Human Cannonball' after being fired from a cannon. Key graph features will be explored, including maximum height, length of time in the air, and maximum distance traveled through the use of parametric equations and...
https://education.ti.com/en/activity/detail/exploring-parametric-equations-with-the-human-cannonball

Which Way?

Students' use a motion detector to examine how different types of motion affect the shape of the Distance versus Time plot. They explore how changes in direction and other factors affect the shape of the plot.
https://education.ti.com/en/activity/detail/which-way

Vernier - Which Hot Dog Cools Faster?

Different types of hot dogs will cool at different rates after they have been cooked. This activity takes the first steps in investigating this phenomenon by measuring the rate that a warmed hot dog cools. Students can compare the ingredients of various types of hot dogs (all-beef, veggie, turkey...
https://education.ti.com/en/activity/detail/vernier--which-hot-dog-cools-faster

What's Your Speed?

In this activity, students' will use a motion detector to determine what effect the speed at which a person moves has on the appearance of the Distance versus Time plot.
https://education.ti.com/en/activity/detail/whats-your-speed

Power Engineering

Shows how to handle phasor algebra, complex power, power factor corrections, and unbalanced three-phase calculations using the TI-89.
https://education.ti.com/en/activity/detail/power-engineering

Vernier - Graphing Your Motion with EasyData™ App and CBR 2™

Students will use a CBR 2™ motion detector to measure distance and velocity. Students prepare graphs of motion and analyze them. They compare and match graphs of distance versus time and velocity versus time.
https://education.ti.com/en/activity/detail/vernier--graphing-your-motion-with-easydata-app-and-cbr-2

Step by Step

Students take distance readings as they walk in front of a CBR™. They apply the properties of a linear function to develop a model for the motion and interpret the values used in the model. Students learn to graph scatter plots, calculate slope, and graph linear function.
https://education.ti.com/en/activity/detail/step-by-step

Vernier - Friction

Students study how the nature of two materials in contact, and the smoothness of their surfaces affect the magnitude of the sliding force of friction. They use a force sensor to measure frictional force for different surfaces.
https://education.ti.com/en/activity/detail/vernier--friction

Simulation of the Photoelectric Effect for the TI-83+/TI-84+ Graphing Calculator

The simulation generates photoelectrons into a retarding potential difference. Students can adjust the retarding potential so that the kinetic energy of the photoelectrons can be found. With this information and the wavelength of the photon that generated the photoelectron, Planck's constant ca...
https://education.ti.com/en/activity/detail/simulation-of-the-photoelectric-effect-for-the-ti83ti84-graphing-calculator

Two Hot, Two Cold

In this activity, students collect both Celsius and Fahrenheit temperature data for several water samples of varying temperatures. They use the data to find a conversion equation that will calculate the Fahrenheit temperature for any given Celsius temperature.
https://education.ti.com/en/activity/detail/two-hot-two-cold

Predicting π

Students explore the use of linear measurement and calculators to discover the existence of π, the constant ratio between the circumference and the diameter of a circle.
https://education.ti.com/en/activity/detail/predicting-π

"Power"ful Patterns

Students investigate the relationship between multiplication with repeated factors and the use of exponents. Students will connect "powers of ten" to place value positions.
https://education.ti.com/en/activity/detail/powerful-patterns

Place-Value Spinners

Students also explore probability and patterns in place value by using two spinners and analyze and record the results.
https://education.ti.com/en/activity/detail/placevalue-spinners

Putting Things in Place

Students investigate the value of the digits in $8,205.50 and determine the number of thousands, hundreds, tens, ones and even the number of dimes and pennies. The concept is then extended to additional situations. They learn where to place a decimal when writing amounts of money and to perform a...
https://education.ti.com/en/activity/detail/putting-things-in-place

Related Procedures

Students will use the two constant operations to compare the results of different mathematical procedures and determine how they are related.
https://education.ti.com/en/activity/detail/related-procedures

Water, Water

Students solve a real-world problem involving water consumption. They determine if an aquifer can be used as a water source for a new town with a population of 5,000 people.
https://education.ti.com/en/activity/detail/water-water

Number Cube Sums

Students explore experimental probability and patterns in fractions, decimals, and percents by rolling two number cubes and recording and analyzing the sums that come up.
https://education.ti.com/en/activity/detail/number-cube-sums

Tints and Shades

Students solve a problem involving mixing of paint colors. They use color charts to determine the fractional parts and percentages of colors needed to create tints and shades.
https://education.ti.com/en/activity/detail/tints-and-shades

Tiles in a Bag

Students explore probability and patterns in fractions, decimals, and percents by drawing tiles out of a bag.
https://education.ti.com/en/activity/detail/tiles-in-a-bag