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You Are What You Eat

Students are introduced to modeling linear data through an investigation of comparing grams of fat and calories in fast food hamburgers.
https://education.ti.com/en/activity/detail/you-are-what-you-eat

Vernier - Graphing Your Motion

In this activity, students use a Vernier Motion Detector to measure distance and velocity. Students prepare graphs of motion and analyze them. They compare and match graphs of distance versus time and velocity versus time.
https://education.ti.com/en/activity/detail/vernier--graphing-your-motion

Best Class

Students will create and explore a box plot and histogram for a data set. They then compare the two data displays by viewing them together and use the comparison to draw conclusions about the data.
https://education.ti.com/en/activity/detail/best-class

Box Plots and Histograms

Students create and explore a box plot and histogram for a data set. They then compare the two data displays by viewing them together and use the comparison to draw conclusions about the data.
https://education.ti.com/en/activity/detail/box-plots-and-histograms

Linear Regression: Wing Span/Height

Students take measurements of individual's wing span and height and create a coordinate graph. The activity should include at least three different grade levels. Students submit an equation through "Activity Center" and the class compares the different equations.
https://education.ti.com/en/activity/detail/linear-regression-wing-spanheight

Graphing Quadratic Functions

Students graph quadratic functions and study how the constants in the equations compare to the coordinates of the vertices and the axes of symmetry in the graphs. The first part of the activity focuses on the vertex form, while the second part focuses on the standard form. Both activities include...
https://education.ti.com/en/activity/detail/graphing-quadratic-functions_1

Hot Wheel Lab

In this activity, students will gather data that compares the slope of a hot wheel ramp to the distance the car travels. They will then graph, draw a line of best fit and write an equation for their data.
https://education.ti.com/en/activity/detail/hot-wheel-lab

Area of Rectangles with Fixed Perimeter

The students will construct several rectangles with different dimensions, all having the same perimeter. The area of each rectangle is then computed and plotted against the width of each rectangle. The students will discover that the area is a quadratic function of the width. They will also dis...
https://education.ti.com/en/activity/detail/area-of-rectangles-with-fixed-perimeter

Rational Quadratic Zeros

In this coding activity for the TI-84 Plus CE Python edition, students will extend the code from Integer Quadratic Zeros to create a game that allows exploration of other factored equation forms.  
https://education.ti.com/en/activity/detail/rational-quadratic-zeros_84

Distances in the Coordinate Plane

Students will explore distances in the coordinate plane. After finding the coordinates of a segment’s endpoints, students will substitute these values into the distance formula and compare the results to the measured length of the segment. Then students will find the distance between the endpoint...
https://education.ti.com/en/activity/detail/distances-in-the-coordinate-plane_1

Hypothesis Testing: Means

Students test a claim about a mean with a large sample size at the five-percent significance level. The test statistic is found and compared to the critical value.
https://education.ti.com/en/activity/detail/hypothesis-testing-means

One- and Two-Variable Statistics--Review

Students review one-variable topics such as graphing quantitative variables, calculating measures of central tendency and spread, and making comparisons.
https://education.ti.com/en/activity/detail/one-and-twovariable-statisticsreview

Off to the Races

In this activity, students set weights for factors and observe how it affects the probability of a particular outcome. They set a weight for 3 factors for each of the six horses in a race. The three factors are weighted differently in different parts of the race. They compare the experimental and...
https://education.ti.com/en/activity/detail/off-to-the-races

How Random!

Students use simulations and graphs to explore the common sense notion that repeatedly flipping a coin results in "heads up" about half of the time. First, they simulate an experiment by representing single coin flips with random numbers. Next, they use a given formula to simulate multiple coin f...
https://education.ti.com/en/activity/detail/how-random_1

Gambler's Fallacy: Lucky Streaks and Slumps

In this activity, students determine the probability of independent and compound events. They design simulations and collect data to explore streaking behavior.
https://education.ti.com/en/activity/detail/gamblers-fallacy-lucky-streaks-and-slumps

Heads Up!

In this activity, students study some important concepts of probability. They use coin tossing experiments to determine the probability of a tossed coin coming up heads. They examine both short and long term experimental probabilities and their relationship to the theoretical probability.
https://education.ti.com/en/activity/detail/heads-up

Plotting a Normal Curve

This activity introduces students to the graph of the normal curve and the affect of changing the standard deviation on the shape of the graph. Students, with the aid of their TI calculators and TI-Navigator system, each find ten random numbers from a normal distribution whose mean is 12 and whos...
https://education.ti.com/en/activity/detail/plotting-a-normal-curve

Plinko - Frequency Plots and Experimental Probability

In this activity, students simulate the Plinko game from the TV show "The Price Is Right", then use Navigator to share their results for the class. A frequency plot of class results is constructed, and conjectures made as to the experimental probability of winning the big money in this game. Th...
https://education.ti.com/en/activity/detail/plinko--frequency-plots-and-experimental-probability

Tangents from the same exterior point with CABRI JR.

Use Cabri™ Jr. to discover what happens when we have two tangents from the same exterior point. After students investigate with Cabri Jr. they have a questions and a flow-proof to complete.
https://education.ti.com/en/activity/detail/tangents-from-the-same-exterior-point-with-cabri-jr

Taxicab Geometry

Students begin a study of taxicab geometry by discovering the taxicab distance formula. They then use the definition of radius to draw a taxicab circle and make comparisons between a circle in Euclidean geometry and a circle in taxicab geometry. Lastly, they construct taxicab perpendicular bisect...
https://education.ti.com/en/activity/detail/taxicab-geometry_1

Now You See It, Now You Don't - TI-83

In this activity, students study the relationship between age and near point accommodation (NPA). They predict a person's age using NPA distance values. They use exponential regression, create box-and-whisker plots and histograms.
https://education.ti.com/en/activity/detail/now-you-see-it-now-you-dont--ti83

Right Triangle Vocabulary

Using Activity Center, students will "march" to the appropriate triangle segment. This activity allows the entire class to demonstrate understanding of vocabulary words necessary to start right trianlge trigonometry: opposite side, adjacent side and hypotenuse side. This activity is a good cl...
https://education.ti.com/en/activity/detail/right-triangle-vocabulary

Measure Up

Students compare their height with the average height of students in the classroom. They create histograms to analyze the data, and construct boxplots to summarize the height statistics.
https://education.ti.com/en/activity/detail/measure-up_1

NUMB3RS - Season 2 - "Better or Worse" - Creating Random Numbers

Random numbers are used every day in many different ways. Banks use random numbers to make codes to send information over the internet; lotteries use random numbers to choose winners; computer games use random numbers to determine what will happen next. Depending on their use, it may be important...
https://education.ti.com/en/activity/detail/numb3rs--season-2--better-or-worse--creating-random-numbers

NUMB3RS - Season 3 - "Hardball" - Is It for Real

In "Hardball," an amateur mathematician uncovers an equation that uses baseball statistics to identify which players are using performance enhancing substances. By analyzing player performance, he is able to determine when an athlete began using a performance enhancing substance. Students will us...
https://education.ti.com/en/activity/detail/numb3rs--season-3--hardball--is-it-for-real