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Modeling Daylight Hours

Students are provided with data on the daylight hours for two Canadian cities measured three times per month in 2007. The student's task is to create graphical and algebraic models of the data and to interpret the meaning of each of the parameters in the algebraic models. The student will also ...
https://education.ti.com/en/activity/detail/modeling-daylight-hours

Make the Basket

Students will use parametric equations to model two physical situations: making a free throw (basketball) and hitting a home run (baseball). Students will begin exploring the models by using sliders to change to the angle and velocity of the shot or hit. They will then move the time slider to see...
https://education.ti.com/en/activity/detail/make-the-basket

Investigation into the Sine Function

This activity leads the students through an investigation into the zeroes, domain and range of the sine graph. It continues investigating the transformations of the sine graph thus leading to the sinusoidal graph.
https://education.ti.com/en/activity/detail/investigation-into-the-sine-function

Investigating Logistic Functions and Applications

Students will investigate the graphs of logistic functions, function characteristics, and solving logistic equations in Problem 1. Application problems that are modeled by logistic functions are completed in Problem 2-4. This activity is appropriate for Algebra II or Precalculus.
https://education.ti.com/en/activity/detail/investigating-logistic-functions-and-applications

Linear Equation Games Unit: Activity #10 Pinball Game

This activity consists of three pinball games using points for students to find the linear equations. Each game has it's separate directions which are on the file and on the worksheet.
https://education.ti.com/en/activity/detail/linear-equation-games-unit-activity-10-pinball-game

Inverse Trig Functions

This activity works backwards by giving students the inverse functions and having them discover how they relate to the original functions. By tracing along the inverse function, data is collected and then plotted on a statplot. The variables are then switched on the statplot. The new plot and ...
https://education.ti.com/en/activity/detail/inverse-trig-functions

Linear Equation Games Unit: Activity #2 Find The Rule Game #2

This is the second activity to allow students more practice with finding the linear equation for a table of values.
https://education.ti.com/en/activity/detail/linear-equation-games-unit-activity-2-find-the-rule-game-2

Linear Equation Games Unit: Activity #4 What's My Linear Equation

In this activity, students are given a graph and they are to find the values for the slope and y-intercept to create an equation that models the graph.
https://education.ti.com/en/activity/detail/linear-equation-games-unit-activity-4-whats-my-linear-equation

Infinite Geometric Series

In this activity, students will explore infinite geometric series. They will consider the effect of the value for the common ratio and determine whether an infinite geometric series converges or diverges. Students will numerically analyze infinite geometric series using spreadsheets.
https://education.ti.com/en/activity/detail/infinite-geometric-series_1

Unit Circle

Students will use the unit circle to find the value of trigonometric functions of various angles. Students will find connections between the unit circle and the trigonometric functions sine and cosine.
https://education.ti.com/en/activity/detail/unit-circle_2

Linear Equation Games Unit: Activity #8 POOL Game

In this activity of the unit, the student's object is to create a linear equation through the cue ball, pool ball, and hole.
https://education.ti.com/en/activity/detail/linear-equation-games-unit-activity-8-pool-game

Unit Circle

Students will be able to describe the relationship between the unit circle and the sine and cosine functions. They will be also able to describe the shape of the sine and cosine curves after "unwrapping" the unit circle.
https://education.ti.com/en/activity/detail/unit-circle_1

Linear Equation Games Unit: Activity #9 9 Ball Game

This activity provides a ‘9 Ball Pool Table’ on a graph page. Students are to begin the game by clicking on the ‘play’ button to start the animation of the pool balls. They move the 'cue' ball around and find equations that go through the 'cue' ball, another ball(s) and the hole.
https://education.ti.com/en/activity/detail/linear-equation-games-unit-activity-9-9-ball-game

Linear Equation Games Unit:Activity #1 Find The Rule Game

Students are to find equations of linear function from a table of values. There are two Find the Rule Game activities along with a Find the Rule Game for Point Slope.
https://education.ti.com/en/activity/detail/linear-equation-games-unitactivity-1-find-the-rule-game

Unit Circle template

This is a one page unit circle template that you can copy and paste into a document that you are creating. To make it fit the screen, change the document settings to "float 3," and I used degrees instead of radians for all of the angles up to 180 degrees. You will also want to view in "handheld...
https://education.ti.com/en/activity/detail/unit-circle-template

It's a Parallelogram, You Say?

Students represent complex numbers in the complex plane as points or vectors and display the sum and difference of two complex numbers as diagonals of the parallelograms they define.
https://education.ti.com/en/activity/detail/its-a-parallelogram-you-say_1

Linear Equation Games Unit: Activity #3 Find the Rule Game using Point Slope.

Students are to find the linear equations from a table of values in point-slope form.
https://education.ti.com/en/activity/detail/linear-equation-games-unit-activity-3-find-the-rule-game-using-point-slope

Application of Maximum-Minimum Problems

Students will use a graphing approach to find the minimum costs of running a new line from a power station to a point on an island. Students will begin with a scaled drawing and follow the prompts. They will also manually collect data and find a curve of best fit.
https://education.ti.com/en/activity/detail/application-of-maximumminimum-problems

Absolute Value

This lesson involves the family of absolute value functions of the form f(x) = a |x + c| + b.
https://education.ti.com/en/activity/detail/absolute-value

Law of Sines

Students will investigate all the cases in which the Law of Sines can be used to solve a triangle. An animation is provided in the lesson which will help students to gain a better understanding of the ambiguous case SSA.
https://education.ti.com/en/activity/detail/law-of-sines_1

Verifying Trigonometric Identities

The student will look at the different tools needed to verify trigonometric identitites including reciprocals, cofunctions, quotient, and Pythagorean identities. Students will also be introduced to the "Hexagon".
https://education.ti.com/en/activity/detail/verifying-trigonometric-identities

It's All About Food Activity

This is a follow up activity to You Are What You Eat where students are comparing estimated calories versus actual calories and making conjectures based on their scatterplot graphs.
https://education.ti.com/en/activity/detail/its-all-about-food-activity

Kansas Chase Activity

In this activity, students will make predictions about how to win a Sprint Cup Championship.
https://education.ti.com/en/activity/detail/kansas-chase-activity

Law of Cosines

Students are introduced to the concept of the Law of Cosines. They will explore the concept graphically, numerically, and algebraically. They will discover the Law of Cosines at the conclusion of the activity using TI-Nspire CAS.
https://education.ti.com/en/activity/detail/law-of-cosines

Area Under a Curve

Students will approximate the area under a polynomial curve using rectangles. Each of the polynomials in this activity represents a real-world situation to enable students to see the importance of finding the area under a curve.
https://education.ti.com/en/activity/detail/area-under-a-curve