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Factor Darts

In this coding activity for the TI-84 Plus CE Python, students will create a dart game that generates four random quadratic expressions. For each question the player answers correctly, the player will get another shot at the dart board. 
https://education.ti.com/en/activity/detail/factor-darts_84

End Behavior of Polynomial Functions - 84

This lesson involves determining the similarities and differences among functions.
https://education.ti.com/en/activity/detail/end-behavior-of-polynomial-functions_1

Arc length and Area of Sectors

This is an introduction to finding the arc length and area of sectors of circles. Students should have the formulas for Circumference and Area of circles.
https://education.ti.com/en/activity/detail/arc-length-and-area-of-sectors

Circles - Angles and Arcs

In this TI-84 family activity, students explore angles constructed in a circle and how their measures are related to the measures of the intercepted arcs.
https://education.ti.com/en/activity/detail/angles-and-arcs

ASA Triangle Congruence

1.Construct an triangle and select two angles and the contained side to copy to a second triangle. 2.Measure sides and angles to visualize congruence properties 3.Try to alter the properties of their construction by moving the vertices of the original triangle
https://education.ti.com/en/activity/detail/asa-triangle-congruence

Angles formed by parallel lines and a transversal

Students explore relationships in various angles formed by 2 parallel lines and a transversal.
https://education.ti.com/en/activity/detail/angles-formed-by-parallel-lines-and-a-transversal

Circle Product Theorems

Students will use dynamic models to find patterns. These patterns are the Chord-Chord, Secant-Secant, and Secant-Tangent Theorems.
https://education.ti.com/en/activity/detail/circle-product-theorems

The Pythagorean Theorem

Students will construct figures that prove the Pythagorean Theorem in two different ways.
https://education.ti.com/en/activity/detail/the-pythagorean-theorem

Constructing Regular Polygons

Constructing regular polygons
https://education.ti.com/en/activity/detail/constructing-regular-polygons

Constructing Similar Triangles

Students investigate three different methods of constructing similar triangles.
https://education.ti.com/en/activity/detail/constructing-similar-triangles_1

Surface Area of a Cylinder

Students define right and oblique three dimensional figures and calculate the volume for prisms, pyramids, cylinders, and cones.
https://education.ti.com/en/activity/detail/surface-area-of-a-cylinder

Tessellations

Students will explore tessellations of triangles and quadrilaterals. They will use the transformation tools of symmetry, reflections, rotations, and/or translations.
https://education.ti.com/en/activity/detail/tessellations

Test for Parallelograms

Test for Parallelograms
https://education.ti.com/en/activity/detail/test-for-parallelograms

Transformations With Lists

Students use list operations to perform reflections, rotations, translations and dilations on a figure, and graph the resulting image using a scatter plot.
https://education.ti.com/en/activity/detail/transformations-with-lists

Midsegments of Triangles

Students explore the properties of the midsegment, a segment that connects the midpoints of two sides of a triangle.
https://education.ti.com/en/activity/detail/midsegments-of-triangles

Midpoints in the Coordinate Plane

Beginning with horizontal or vertical segments, students show the coordinates of the endpoints and make a conjecture about the coordinates of the midpoint.
https://education.ti.com/en/activity/detail/midpoints-in-the-coordinate-plane_1

Exploing relatioship between radius, area, and circumference of a circle

Visually explore relationships in area and circumference
https://education.ti.com/en/activity/detail/exploing-relatioship-between-radius-area-and-circumference-of-a-circle

Exploring Cavalieri's Principle

Students explore Cavalieri's Principle for cross sectional area and volume.
https://education.ti.com/en/activity/detail/exploring-cavalieris-principle

Shark Frenzy

Students examine equations in the family of linear functions which are of the form y = m x, each of which correspond to a different family of sharks. They relate the slope to the ratio of the shark’s fork length to its total length. When comparing two sharks of the same length, students con...
https://education.ti.com/en/activity/detail/shark-frenzy

Exterior & Remote Interior Angles

Students investigate an exterior angle and its two remote interior angles.
https://education.ti.com/en/activity/detail/exterior--remote-interior-angles_1

Is an equilateral triangle a special case of isosceles?

The definition of isosceles triangle can determine whether an equilateral triangle is a special case of an isosceles triangle. Using the Cabri Jr. application, students can get a feel for which definition makes the most sense. Along the way, they get experience with a perpendicular bisector, me...
https://education.ti.com/en/activity/detail/is-an-equilateral-triangle-a-special-case-of-isosceles

Is a square a special case of rectangle?

The definition of square can determine whether it is a special case of a rectangle. Using the Cabri Jr. application, students can get a feel for why its definition makes sense. Along the way, they get experience with perpendiculars, parallels, measuring lengths, and an informal look at the inte...
https://education.ti.com/en/activity/detail/is-a-square-a-special-case-of-rectangle

Parabolic Hoops

In this coding activity for the TI-84 Plus CE Python, students will create a virtual basketball court.  Using the location of the hoop and the vertex, the shooter will calculate the amplitude, a, needed to “Swish” nothing but net!
https://education.ti.com/en/activity/detail/parabolic-hoops_84

Fraction Tic Tac Toe

In this TI-84 Plus CE Python coding activity, students will create a fraction based, tic tac toe game using Python and mathematics. 
https://education.ti.com/en/activity/detail/fraction-tic-tac-toe_84

Putt Putt with Python

In this coding activity for the TI-84 Plus CE Python edition, students will create a golf game.  The golf game gives the user two random points, one for the golf ball and one for the golf hole.  The user will enter a value for the slope.
https://education.ti.com/en/activity/detail/putt-putt-with-python_84