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Vernier - Bungee Jump Accelerations

Students use an Accelerometer to analyze the motion of a bungee jumper and determine a point where there is maximum and minimum acceleration in the course of the motion. They also compare the experimental data with an actual bungee jump.
https://education.ti.com/en/activity/detail/vernier--bungee-jump-accelerations

Vernier - Evaporation and Intermolecular Attractions

Students will study temperature changes caused by the evaporation of alkenes and alcohols and relate this data to the strength of intermolecular forces of attraction. They will also predict, and then measure, the temperature change for other liquids.
https://education.ti.com/en/activity/detail/vernier--evaporation-and-intermolecular-attractions

Equipotentials and Electric Fields

In this activity, students explore the concept of equipotentials around point charges. Students use the simulation to plot equipotentials and observe the patterns near a single positive charge, near two positive charges, and near a positive and a negative charge. Students also explore the relat...
https://education.ti.com/en/activity/detail/equipotentials-and-electric-fields

Equipotentials and Electric Fields

In this activity, students will explore concepts related to equipotentials near point charges and the relationship between equipotentials and electric fields. Students will use a simulation to plot equipotentials near a single positive charge, near two positive charges, and near a positive and a...
https://education.ti.com/en/activity/detail/equipotentials-and-electric-fields_1

Exploring Hooke's Law

Students will conduct experiment to determine the spring constant of a spring scale and interpret data to find a linear fit for the data points.
https://education.ti.com/en/activity/detail/exploring-hookes-law

Exploring Parametric Equations With the 'Human Cannonball'

Students will explore the use of parametric equations to model the motion of the 'Human Cannonball' after being fired from a cannon. Key graph features will be explored, including maximum height, length of time in the air, and maximum distance traveled through the use of parametric equations and...
https://education.ti.com/en/activity/detail/exploring-parametric-equations-with-the-human-cannonball

Which Way?

Students' use a motion detector to examine how different types of motion affect the shape of the Distance versus Time plot. They explore how changes in direction and other factors affect the shape of the plot.
https://education.ti.com/en/activity/detail/which-way

Falling Down

In this activity, students' will determine the average speed of a falling object. They will observe whether or not changing the mass and keeping the same shape have an effect on the average speed of the object.
https://education.ti.com/en/activity/detail/falling-down

Vernier - The Magnetic Field in a Slinky

Students use a Magnetic Field Sensor to measure the magnetic field and the current in a solenoid. They explore factors that affect the magnetic field, study how the field varies in parts of the solenoid, and determine the permeability constant.
https://education.ti.com/en/activity/detail/vernier--the-magnetic-field-in-a-slinky

What's Your Speed?

In this activity, students' will use a motion detector to determine what effect the speed at which a person moves has on the appearance of the Distance versus Time plot.
https://education.ti.com/en/activity/detail/whats-your-speed

Work-Energy Theorem Applied to a Cart Pulled Down a Track

In this activity, students will analyze the relationship between the maximum speed of a cart pulled by a falling mass and the work done by gravity. Students will measure the speed of the cart, calculate the work in each trial, make a graph of speed vs. work, and determine an equation which will ...
https://education.ti.com/en/activity/detail/workenergy-theorem-applied-to-a-cart-pulled-down-a-track

Vernier - Friction

Students study how the nature of two materials in contact, and the smoothness of their surfaces affect the magnitude of the sliding force of friction. They use a force sensor to measure frictional force for different surfaces.
https://education.ti.com/en/activity/detail/vernier--friction

Simulation of the Photoelectric Effect for the TI-83+/TI-84+ Graphing Calculator

The simulation generates photoelectrons into a retarding potential difference. Students can adjust the retarding potential so that the kinetic energy of the photoelectrons can be found. With this information and the wavelength of the photon that generated the photoelectron, Planck's constant ca...
https://education.ti.com/en/activity/detail/simulation-of-the-photoelectric-effect-for-the-ti83ti84-graphing-calculator

Predicting π

Students explore the use of linear measurement and calculators to discover the existence of π, the constant ratio between the circumference and the diameter of a circle.
https://education.ti.com/en/activity/detail/predicting-π

Predictable Patterns with Addition

Students learn to compare numbers. They generate patterns using repeated addends and different starting points.
https://education.ti.com/en/activity/detail/predictable-patterns-with-addition

"Power"ful Patterns

Students investigate the relationship between multiplication with repeated factors and the use of exponents. Students will connect "powers of ten" to place value positions.
https://education.ti.com/en/activity/detail/powerful-patterns

Place-Value Spinners

Students also explore probability and patterns in place value by using two spinners and analyze and record the results.
https://education.ti.com/en/activity/detail/placevalue-spinners

Picturing Probabilities of Number Cube Sums

Students use ideas of ratio and proportion to investigate various ways to make a circle graph. Students create graphs to display the probabilities of the different sums that can be generated with two number cubes.
https://education.ti.com/en/activity/detail/picturing-probabilities-of-number-cube-sums

Putting Things in Place

Students investigate the value of the digits in $8,205.50 and determine the number of thousands, hundreds, tens, ones and even the number of dimes and pennies. The concept is then extended to additional situations. They learn where to place a decimal when writing amounts of money and to perform a...
https://education.ti.com/en/activity/detail/putting-things-in-place

Related Procedures

Students will use the two constant operations to compare the results of different mathematical procedures and determine how they are related.
https://education.ti.com/en/activity/detail/related-procedures

Patterns in Counting

Students learn to count in multiples of numbers using concrete objects and a calculator. They also connect number symbols to quantities, and look for patterns in the number symbols.
https://education.ti.com/en/activity/detail/patterns-in-counting

Water, Water

Students solve a real-world problem involving water consumption. They determine if an aquifer can be used as a water source for a new town with a population of 5,000 people.
https://education.ti.com/en/activity/detail/water-water

Tints and Shades

Students solve a problem involving mixing of paint colors. They use color charts to determine the fractional parts and percentages of colors needed to create tints and shades.
https://education.ti.com/en/activity/detail/tints-and-shades

Skip Counting by 5

Students will compare counting sequences on their calculator with the patterns they generate on their own hundreds chart.
https://education.ti.com/en/activity/detail/skip-counting-by-5

Picturing Percents

Students represent percents on a 10 X 10 grid. They use the grid and the calculator to generate patterns that lead to methods for calculating percentages.
https://education.ti.com/en/activity/detail/picturing-percents