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Boats in Motion

Students make observations about the motion of a boat going up and down the river. They will solve the system of equations algebraically and graphically.
https://education.ti.com/en/activity/detail/boats-in-motion_1

Lights Out: Periodic Phenomena

In this activity, students will use a light sensor to collect intensity data for fast and slow variations of intensities. They will then describe these variations using the concepts of period and frequency. This activity has been modified for TI-Nspire with the data and graphs within the activity...
https://education.ti.com/en/activity/detail/lights-out-periodic-phenomena

Graphs of Sine and Cosine

The goal of this activity is for students to see how the graphs of sine and cosine are generated and related to the unit circle. A point is animated around the unit circle as data points are captured to create a scatter plot.
https://education.ti.com/en/activity/detail/graphs-of-sine-and-cosine

Graphic Designing with Transformed Functions

Create an image using transformed functions with restricted domains.
https://education.ti.com/en/activity/detail/graphic-designing-with-transformed-functions

Solving Systems using Elimination

Solve systems of three equations using the elimination method.
https://education.ti.com/en/activity/detail/solving-systems-using-elimination

Solving Exponential Equations

Numeric, graphical and algebraic solutions to an exponential equation.
https://education.ti.com/en/activity/detail/solving-exponential-equations

Certificate of Mathematical Excellence

Want to recognize an outstanding math student? Download this certificate. 
https://education.ti.com/en/activity/detail/math-student-certificates

Integer Quadratic Zeros

In this Python coding activity, students will explore factored equations, and create a game to practice finding integer x-intercepts for equations.
https://education.ti.com/en/activity/detail/integer-quadratic-zeros

Putting the Fun in Functions

In this coding activity, students will use functions, translations, and rotations to create works of art. 
https://education.ti.com/en/activity/detail/putting-the-fun-in-functions

Match the Graph

In this activity, students will match their motion to a given graph of position versus time and to a graph of velocity versus time. They will apply the mathematical concepts of slope and y-intercept to a real-world situation.
https://education.ti.com/en/activity/detail/match-the-graph_cxii

What Makes an Animal?

In this lesson, students learn about basic animal biology and identification of different animal species.
https://education.ti.com/en/activity/detail/what-makes-an-animal