Education Technology
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Sampling

Students learn about each of the four types of random sampling methods and use the randInt command to find each kind of sample from a given population.
https://education.ti.com/en/activity/detail/sampling

Roll the Dice

Students compute sample spaces for coin flips, find the various probabilities associated, and graph the probabilities using the calculator.
https://education.ti.com/en/activity/detail/roll-the-dice

Box Plots and Histograms

Students create and explore a box plot and histogram for a data set. They then compare the two data displays by viewing them together and use the comparison to draw conclusions about the data.
https://education.ti.com/en/activity/detail/box-plots-and-histograms

Quadratic Equations with the CBL 2

Students will generate parabolas using the motion sensor. They will then determine the vertex form of the equation and compare it to the regression equation from the calculator.
https://education.ti.com/en/activity/detail/quadratic-equations-with-the-cbl-2

Graphing Quadratic Functions

Students graph quadratic functions and study how the constants in the equations compare to the coordinates of the vertices and the axes of symmetry in the graphs. The first part of the activity focuses on the vertex form, while the second part focuses on the standard form. Both activities include...
https://education.ti.com/en/activity/detail/graphing-quadratic-functions_1

Binomial Probabilities

Students simulate rolling a die and keeping track of the numbers of successes and failures by using the randBin command.
https://education.ti.com/en/activity/detail/binomial-probabilities

Arithmetic Sequences & Series

Students use formulas to find the differences of the consecutive terms, plot a scatter plot of each sequence, and determine that sequences with common differences (called arithmetic sequences) have scatter plots whose points form a straight line.
https://education.ti.com/en/activity/detail/arithmetic-sequences--series_1

The Discovery of Pi

The Discovery of Pi With Cabri Jr., and hands on materials Students will measure the diameter and circumference of various round objects and compare them to determine pi. They will then perform this acivity again utilizing the Cabri Jr. App on the TI 84 Calculator.
https://education.ti.com/en/activity/detail/the-discovery-of-pi

Distances in the Coordinate Plane

Students will explore distances in the coordinate plane. After finding the coordinates of a segment’s endpoints, students will substitute these values into the distance formula and compare the results to the measured length of the segment. Then students will find the distance between the endpoint...
https://education.ti.com/en/activity/detail/distances-in-the-coordinate-plane_1

Are you interested in my dream car?

Students use the computer and finance application to calculate interest and payments associated in purchasing their "Dream Car".
https://education.ti.com/en/activity/detail/are-you-interested-in-my-dream-car

Law of Large Numbers: Equal Opportunities

In this activity, students will use the Probability Simulation application to roll a fair die and explore the Law of Large Numbers. They will conduct probability experiments that involve tossing a fair die, graph the results, compare the experimental probability to its theoretical probability and...
https://education.ti.com/en/activity/detail/law-of-large-numbers-equal-opportunities

How Random!

Students use simulations and graphs to explore the common sense notion that repeatedly flipping a coin results in "heads up" about half of the time. First, they simulate an experiment by representing single coin flips with random numbers. Next, they use a given formula to simulate multiple coin f...
https://education.ti.com/en/activity/detail/how-random_1

NUMB3RS - Season 3 - "Spree" - A Pursuit Curve Problem

In "Spree", two lovers have committed a series of crimes at various locations. Agents Eppes and Edgerton have plotted a map of their movements and have enlisted Charlie's help in trying to detect a pattern. Charlie says that the map shows only half of the story, and this pattern 'is a variation o...
https://education.ti.com/en/activity/detail/numb3rs--season-3--spree--a-pursuit-curve-problem

Financial Mathematics

...includes extensive code for the TI83/84. To see the course, go to COMAP.com, register, and COMAP will e-mail your a password. An article you might use is Vest, Floyd, "A Master Time Value of Money Formula," Derivations of formulas in the TI83 and TI84. Has examples and code. Has exercises, ...
https://education.ti.com/en/activity/detail/financial-mathematics

Heads Up!

In this activity, students study some important concepts of probability. They use coin tossing experiments to determine the probability of a tossed coin coming up heads. They examine both short and long term experimental probabilities and their relationship to the theoretical probability.
https://education.ti.com/en/activity/detail/heads-up

Trig Ratios - Exploring Sine, Cosine and Tangent

Using the Cabri Jr. App and the 83+/84+ calculators, student will explore and calculate the various trig ratios. This is an easy construction that and allow plenty of time of exploration and completion of the worksheet questions in class.
https://education.ti.com/en/activity/detail/trig-ratios--exploring-sine-cosine-and-tangent

Probability Simulations

In this activity, students use the random integer (randInt) command to simulate probability experiments. They also graph the number of trials and corresponding probabilities to observe the Law of Large Numbers. Simulated experiments involve tossing a coin, spinning a spinner, and observing the se...
https://education.ti.com/en/activity/detail/probability-simulations

Plinko - Frequency Plots and Experimental Probability

In this activity, students simulate the Plinko game from the TV show "The Price Is Right", then use Navigator to share their results for the class. A frequency plot of class results is constructed, and conjectures made as to the experimental probability of winning the big money in this game. Th...
https://education.ti.com/en/activity/detail/plinko--frequency-plots-and-experimental-probability

Tangents from the same exterior point with CABRI JR.

Use Cabri™ Jr. to discover what happens when we have two tangents from the same exterior point. After students investigate with Cabri Jr. they have a questions and a flow-proof to complete.
https://education.ti.com/en/activity/detail/tangents-from-the-same-exterior-point-with-cabri-jr

Taxicab Geometry

Students begin a study of taxicab geometry by discovering the taxicab distance formula. They then use the definition of radius to draw a taxicab circle and make comparisons between a circle in Euclidean geometry and a circle in taxicab geometry. Lastly, they construct taxicab perpendicular bisect...
https://education.ti.com/en/activity/detail/taxicab-geometry_1

Now You See It, Now You Don't - TI-83

In this activity, students study the relationship between age and near point accommodation (NPA). They predict a person's age using NPA distance values. They use exponential regression, create box-and-whisker plots and histograms.
https://education.ti.com/en/activity/detail/now-you-see-it-now-you-dont--ti83

NUMB3RS - Season 2 - "All's Fair" - Guess My Type or Lose

In "All's Fair," Charlie attempts to use social image typology to analyze motivations and strategies to determine which person(s) would be most likely to commit a terrorist act. With social image typology, one can study why people make decisions that they do. Based on what they know about each su...
https://education.ti.com/en/activity/detail/numb3rs--season-2--alls-fair--guess-my-type-or-lose

Triangle Inequality Theorem

In this activity, students will explore the concepts underlying the Triangle Inequality Theorem by comparing side lengths and angle measures of a triangle. They will use an interactive construction to see why this theorem is true.
https://education.ti.com/en/activity/detail/triangle-inequality-theorem_1

NUMB3RS - Season 2 - "Better or Worse" - Creating Random Numbers

Random numbers are used every day in many different ways. Banks use random numbers to make codes to send information over the internet; lotteries use random numbers to choose winners; computer games use random numbers to determine what will happen next. Depending on their use, it may be important...
https://education.ti.com/en/activity/detail/numb3rs--season-2--better-or-worse--creating-random-numbers

NUMB3RS - Season 3 - "Hardball" - Is It for Real

In "Hardball," an amateur mathematician uncovers an equation that uses baseball statistics to identify which players are using performance enhancing substances. By analyzing player performance, he is able to determine when an athlete began using a performance enhancing substance. Students will us...
https://education.ti.com/en/activity/detail/numb3rs--season-3--hardball--is-it-for-real