Education Technology


Factor Darts

Activity Overview

In this coding activity, students will create a dart game that generates four random quadratic expressions. For each question the player answers correctly, the player will get another shot at the dart board. 

Objectives

  • Use the randint() function to generate random integers.
  • Use for loops to repeat code.
  • Use selection statements to make decisions.
  • Use the draw functions from the TI-Draw library to create circles and text.
  • Use the sleep function from the Time library to create animation.
  • Practice solving quadratic equations
  • Use the distance formula to find the distance between two points
  • Use the modulus operator, %, to find a remainder

About the Lesson

In this lesson, students will create a dart game that uses factoring to earn darts.  The game will generate 4 random factor problems.  If students answer correctly, they will earn a dart.  Answer two questions in a row, earn an additional dart.  After factoring 4 questions, toss all the darts to earn a score.  How high can you score?  Answer all 4 questions correctly, earn 6 darts.  Can you score a perfect 30?

 Note: This lesson requires the use of TI-Nspire™ CX II technology with OS 5.2 and above.