Education Technology

Statistics: In It to Win It!

by Texas Instruments

Overview

Students will calculate the experimental probability of winning a basketball game by shooting two free-throws using a random integer simulation.

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Key Steps

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    A 70% free throw shooter is at the foul line with no time left on the clock. What is the probability that she will make both free throws to win the game?

    This problem is simulated using lists of random integers. The randInt( command is used to generate the free throws and the Boolean test commands < and > are used to determine if the free throw is missed or completed. Students will compare their experimental probability with the other experimental probabilities in the class and also with the theoretical probability.