You can import a function or program defined as a library object into a Program Editor within the current problem. The imported copy is not locked, even if the original is locked.
| 1. | From the Program Editor, tap Tools and go to Actions. |
| 2. | Tap Import. |
| 3. | In the Library field, tap , and then tap the library name you want to import. |
| 4. | In the Name field, tap , and then select the name of the object. |
| 5. | If you want the imported object to have a different name, type the name in the Import As field. |
| 6. | Tap OK. |
| 1. | Tap Tools and go to Functions & Programs. |
| 2. | Tap Program Editor, and then tap Import. |
| 3. | In the Library field, tap , and then tap the library name you want to import. |
| 4. | In the Name field, tap , and then select the name of the object. |
| 5. | If you want the imported object to have a different name, type the name in the Import As field. |
| 6. | Tap OK. |
The program opens in Program Editor.