You are here: Lua Scripting Resources eGuide > Lua Scripting API Reference Guide > Physics Library > setGravity

19.9.25 setGravity

self = physics.Space:setGravity(grav)

Parameter

Type

Description

self

in physics.Space

The input simulation Space

grav

in physics.Vect

The gravity force vector applied to all Bodies in the simula- tion Space. Defaults to physics.Vect(0, 0)

self

out physics.Space

The input Space is returned as the output

Global gravity applied to the Space. Can be overridden on a per body basis by writing custom integration functions

Introduced in platform.apiLevel = '2.0'