The Lua 2D editor bindings enable 2D rich text editors to be created and
manipulated within the
TI-Nspire™ product. 2D rich text editors are created
using newRichText().
Script
authors should be aware that rich text editors may embed annotations in
proprietary markup language. Such markup could be embedded from the script by
calling createMathBox() or createChemBox().
Users of the script
application may also be able to copy and paste text with other markup
information from other TI-Nspire™ applications like Notes. Some information
about the markup language used inside the 2D editor is shown in Table 3.1 .
Table 3.1: 2D editor markup language
Description |
Markup |
Comment |
---|---|---|
Math Box |
“\0el {...}” |
Contains a 2D formula. |
Evaluated |
“\0el {...} >’ \0el {...}” |
A pair of Math
Boxes — formula and eval- |
Chem Box |
“\0chem {...}” |
Describes a chemical formula. |
Other |
“\1 ...\” |
It is not recommended to utilize this
type |
Related Topics