19.9.15
rehashStatic
self = physics.Space:rehashStatic()
Parameter |
Type |
Description |
---|---|---|
self |
in physics.Space |
The input simulation Space |
self |
out physics.Space |
The input Space is returned as the output |
Rehashes the shapes in the static spatial hash. You must call this if you move any static shapes or Chipmunk will not update their collision detection data.
Returns self..
Introduced in platform.apiLevel = '2.0'