19.4.10 isSleeping

bool = physics.Body:isSleeping()

Parameter

Type

Description

self

in physics.Body

The input Body

bool

out boolean

True if the Body is sleeping

Returns true if the body is sleeping.

Info

See http://chipmunk-physics.net/release/Chipmunk-5.x/Chipmunk-5.3.4-Docs/ for an explanation of rogue bodies.

Introduced in platform.apiLevel = '2.0'