19.4.9 isRogue

bool = physics.Body:isRogue()

Parameter

Type

Description

self

in physics.Body

The input Body

bool

out boolean

True if the Body is a rogue Body

Returns true if the Body is a rogue Body, never having been added to the simulation Space.

Info

See http://chipmunk-physics.net/release/Chipmunk-5.x/Chipmunk-5.3.4-Docs/ for an explanation of rogue bodies.

Introduced in platform.apiLevel = '2.0'