19.11.16
totalImpulseWithFriction
ivec = physics.Arbiter:totalImpulseWithFriction()
Parameter |
Type |
Description |
---|---|---|
self |
in physics.Arbiter |
The input Arbiter |
ivec |
out physics.Vect |
The vector impulse applied to resolve the collision |
Returns the vector impulse that was applied during this step to resolve the collision. The calculated friction is taken into account.
Introduced in platform.apiLevel = '2.0'