Display Cursors

The cursor may change to indicate what will happen when you press the next key or when you select the next menu item to be pasted as a character.

Note: The second cursor Þ and alpha cursor Ø may appear on the status bar, depending on the context.

Cursor

Appearance

Effect of Next Keystroke

Entry

Solid rectangle
$

This is the default cursor. Enter characters at this cursor; this overrides any existing character.

Insert

Underline
__

Press y 6 for this cursor. Enter characters in front of the cursor location.

Second

 

Reverse arrow
Þ

This allows you to enter a 2nd character or complete a 2nd operation.

Alpha

Reverse A
Ø

An alpha character is entered, SOLVE is executed, or shortcut menus are displayed.

Note: There are instances where A-lock will be automatically set to "on" for your convenience. This occurs, for example, in the Program Editor when using "Insert Comment" and also in the summation index cursor position where only a letter variable is allowed.

Full

Checkerboard rectangle

No entry; the maximum characters are entered at a prompt or memory is full. Also indicates the limit of the allowed MathPrint™ mode levels.

MathPrint™

Right arrow

The cursor moves to either the next part of the template or out of the template. Press the right arrow to move out of all MathPrint™ templates before entering the remaining terms in an expression.

If you press ƒ during an insertion, the cursor becomes an underlined A (A). If you press y during an insertion, the underlined cursors becomes an underlined # (#).

Note: If you highlight a small character such as a colon or a comma and then press ƒ or y, the cursor does not change because the cursor width is too narrow.