Module 4 - Answers |
Lesson 1 |
Answer 1 |
4.1.1 The smaller of the two choices, 0.13, will ensure that the output is within 0.1 of 2. If a point on the graph of the function has an x-coordinate that is within 0.13 of 3, then it will lie between the two horizontal lines and its y-coordinate will be within 0.1 of 2. This means that in order to achieve a y-tolerance of 0.1 you need to have an x-tolerance of 0.13 (or less.) |
Answer 2 |
4.1.2
Use the intersection points to find the tolerance for x that produces a y-tolerance of 0.01. Choose the smaller of the two tolerances. The y-tolerance is 0.01 when the x-tolerance is 0.0133. |
Lesson 2 |
Answer 1 |
4.2.1 Find a positive number so that 1.99 < < 2.01 whenever 3 < x < 3 + . |
Answer 2 |
4.2.2 2.9867 < x < 3.01337 |
Answer 3 |
4.2.3
Solve 3 2.9867 and 3 + 3.01337 for to obtain 0.0133 and 0.01337. The correct tolerance is the minimum of the two values, 0.0133. |
Answer 4 |
4.2.4
For each positive
there is a positive
such that
means that 5 as x 10. |
Lesson 3 |
Answer 1 |
4.3.1
= 1 |
Answer 2 |
4.3.2
The fourth item in the menu is the Angle mode.
The mode settings under the Edit Line should say DEG to indicate the calculator is currently in Degree mode. The limit function should still be on the Edit Line.
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Answer 3 |
4.3.3
represents the value that f(x) =
approaches as x approaches 0 from the left.
which is interpreted as when x 0 from the left. |
Answer 4 |
4.3.4
represents the value that approaches as x approaches 0 from the right.
= which is interpreted as when x 0 from the right. |
Self Test |
Answer 1 |
x should be within approximately 0.04881 of 1 |
Answer 2 |
Find a positive number so that 3.9 < x2 + 3 < 4.1 whenever 1 < x < 1 +
Because x is near 1, the positive solutions are what we need. Therefore, 1 = 0.948683 and 1 + = 1.04881. Solve for
Taking the minimum of the two values, x should be within approximately 0.04881 of 1. |
Answer 3 |
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Answer 4 |
Answers may vary but should include a graph of
that shows the vertical asymptotic behavior of the function at x = 2. The Trace cursor should have an x-coordinate slightly to the right of x = 2 and show a large negative y-coordinate.
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