Education Technology


Flying

Activity Overview

Function or Program - This activity generates an amazing sequence. It is designed as an application task for the 10 Minutes of coding lessons in TI-Basic. The sequence is the same as the "fly straight" activity, however it works on a reduced instruction set to align with the skills developed in Unit 3. 

Objectives

Students need to determine which is more applicable/useful for this application: Program or Function. At the same time, students are learning about algorithms, recursion, building concepts towards loop structures and more. The end result is a beautiful graph.

Vocabulary

  • Function
  • Program
  • If Then
  • Variable

About the Lesson

Unit 3 - Application (10 Minutes of Code). This activity uses the same sequence as the "Fly Straight" activity. The code uses a reduced instruction set to align with the 10 Minutes of Code series. In the absence of a loop structure, students are able to use the recursive nature of the spreadsheet which in turn, helps students understand 'loop' structures (repitition). The task includes an option to extend the mathematical content.